AUGUSTE LEHUGER

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Deep Q Learning gets out of the Maze

Reinforcement learning techniques shows great potential for game-based AI but fails to scale on real-world applications. Indeed, state space and action space become continuous and, thus, prevent any tabular-based learning. Therefore, reinforcement learning agents require to be piloted by a learning decision function thus falling back on deep learning.
How reinforcement learning and deep learning team up to give birth to an efficient agent ?

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For more information, check the github repository available here